Contains updated script and planetinfo.plist for System Redux 1.2.
New version is 1.2.3.

Usage:
Make a copy of the Config folder in SR and store the copy somewhere.
Then replace the OXP folders with the folders in this zip.

What the modification does:
In SR:
- Script uses JS strict mode.
- Changes the OXP name to "System Redux" (instead of "System Redux 1.2").
- Adds OXPConfig compatibility (starting with v2.0.4).
- Adds compatibility to FP2.5.1.
- Textures target planets (on F7). This is switched off by default, but can be enabled (editing or OXPConfig2.0.4).
- Adds offset for G2-G8.

Note:
- The target system texturing uses System.infoForSystem() to set the textures on the fly and deletes the entries
after switching to another system. But scripts can't clean up completely, resulting in empty dicts left over in the savedgame.
This won't harm Oolite and has no affect on gameplay, but still is a unnecessary bloat of the savedgame.

CaptKev has already nicked the new script and will use it for his next version, so I'd say have fun .-)

Thanks:
- Okti for spotting a bug in the external exclusion function

Svengali